Writing Till I Die
Gods and Men

I’ve been sick for the past few days thus having spent the time wondering what I should talk about next since I’ve only made so much (very little) progress this week on the GProject, and I decided that a good subject would be God Modding and why people should never do it ever.

So what is God Modding? Well it’s more of slang term for a normally non-godly character or creature that manages to defy the laws of nature, physics, and logic and practically do anything without limits or boundaries. In Role-playing examples include not being able to be harmed by others or excessively avoiding injury from other RP characters, surviving normally fatal wounds without expressed explanation from other RP characters, being able to kill other RP characters without permission, or overall superiority over anyone in RP sometimes through down play of other characters forcing them to go out of character (OOC).

Look it up on Urban Dictionary kids. This happens in RP (role-plays) all the time and royally pisses me and other people off, and sadly enough it doesn’t just happen in RPs, nope it happens every where, TV shows, movies, video-games, books. Haven’t you ever wondered how this one character manages to do so many things under impossible odds, conveniently knowing things that keep them alive, and in the end all they have is a little scratch and a bit of dirt on their boots? I honestly have many times and it ruins the experience for me, sure I’m sad if my favorite character dies but then that moment is etched into my heart forever rather than leaving me mentally wondering how the hell did they survive that.

Avoid God Modding whether it’s in a book or an RP.  Only gods should have the powers of a god and even then they can die even Superman had his Kryptonite. Apart of a character that makes them unique are their flaws, their weaknesses, and their sick days. It doesn’t even have to be a physical injury it can be a mental one, there are so many ways to avoid making your characters too powerful for their own good.